gl_subdivide_size

Game: GLQuake
Тип: Register
Значение по умолчанию: 128
Ценность разделения отдельных брашей внутри неба.
  Note: The sky is dynamically divided into individual brushes by the game. This variable controls the size of the individual brushes. It is a good idea to set this variable to 256 in order to limit the number of brushes used for the sky thus increasing the game's performance.

Engllish-Russian dictionary of Quake game. 2013.

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